Playstation 4 och Xbox one spelare blir utan denna uppföljare. Respawns Stig Asmussen säger detta :
[PS5 ALLOWS US] TO CREATE MUCH LARGER MAPS, WITH MORE DETAIL, GREATER DENSITY, BROADER ENEMY/NPC VARIETY, AND OVERALL FIDELITY.” “WE DIDN’T WANT TO BREAK WHAT WE DID IN THE FIRST GAME… WE WANTED TO EVOLVE/ENHANCE THE EXPERIENCE.
Vidare fortsätter han :
Jedi: Fallen Order was a fantastic upgrade that really brought the game into its own.
You’ll experience the benefit of the more powerful hardware throughout Survivor.
Bottom line, we learned quickly that we could take advantage of the faster processors, larger/faster memory, better loading times, etc, to create much larger maps, with more detail, greater density, broader enemy/NPC variety, and overall fidelity.
These features aligned perfectly with how we wanted to push the game.
We didn’t want to break what we did in the first game because it was well received, but we wanted to evolve/ enhance the experience.
This new generation allowed us to do exactly that, and I believe it translates to a true new-gen experience in the Star Wars universe.
Är det bra att göra spel exklusiva till nyare konsoler?